公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
2022 | AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences | Tsai C.-Y; Tsai I.-L; Lai C.-J; Chow D; Wei L; LUNG-PAN CHENG ; YEN-YANG CHEN | Conference on Human Factors in Computing Systems - Proceedings | 10 | 0 | |
2023 | Chandelier: Interaction Design With Surrounding Mid-Air Tangible Interface | Chan, Vivian Hsinyueh; Fang, Chiao; Hung, Yukai; Huang, Jing Yuan; LUNG-PAN CHENG | UIST 2023 Adjunct - Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology | 0 | 0 | |
2010 | Enabling tangible interaction on capacitive touch panels | Yu, N.-H.; Chan, L.-W.; Cheng, L.-P.; Chen, M.Y.; YEN-YANG CHEN ; YI-PING HUNG ; Cheng, Lung-Pan | 23rd ACM Symposium on User Interface Software and Technology | 8 | 0 | |
2019 | FitBird: Improving Free-weight Training Experience using Wearable Sensors for Game Control. | Lai, Sih-Pin; Hsieh, Cheng-An; Harutaipree, Teepob; Lin, Shih-Chin; Peng, Yi-Hao; Cheng, Lung-Pan; LUNG-PAN CHENG ; YEN-YANG CHEN | Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019 | 4 | 0 | |
2022 | Flaticulation: Laser Cutting Joints with Articulated Angles | Fang, Chiao; Chan, Vivian Hsinyueh; LUNG-PAN CHENG | UIST 2022 - Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology | 3 | 0 | |
2021 | Game Illusionization: A Workflow for Applying Optical Illusions to Video Games | Wang, Po-Yao (cosmos); Xu, Cong-He; Wang, Ping-Yi; Huang, Hsin-Yu; Chang, Yu-Wei; Cheng, Jen-Hao; Lin, Yu-Hsin; LUNG-PAN CHENG | UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology | 0 | 0 | |
2022 | Garnish into Thin Air | Tsai, Ching Yi; Sun, Chen Kuo; LUNG-PAN CHENG | UIST 2022 Adjunct - Adjunct Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology | 0 | 0 | |
2014 | Haptic Turk: A Motion Platform Based on People | Cheng, Lung-Pan ; L?hne, Patrick; Lopes, Pedro; Sterz, Christoph; Baudisch, Patrick | CHI '14 Extended Abstracts on Human Factors in Computing Systems | 0 | 0 | |
2014 | Haptic Turk: A Motion Platform Based on People | Cheng, Lung-Pan ; L?hne, Patrick; Lopes, Pedro; Sterz, Christoph; Baudisch, Patrick | SIGCHI Conference on Human Factors in Computing Systems | 89 | 0 | |
2020 | Haptic-go-round: A surrounding platform for encounter-type haptic in virtual reality experiences | Huang H.-Y; Ning C.-W; Wang P.-Y; Cheng J.-H; Cheng L.-P.; LUNG-PAN CHENG | Conference on Human Factors in Computing Systems - Proceedings | 14 | 0 | |
2020 | Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences | Huang, H.-Y.; Cosmos Wang, P.-Y.; Cheng, J.-H.; Ning, C.-W.; Wang, P.-Y.; Cheng, L.-P.; LUNG-PAN CHENG | ACM SIGGRAPH 2020 Immersive Pavilion, SIGGRAPH 2020 | 1 | 0 | |
2020 | Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences | Huang, H.-Y.; Ning, C.-W.; Wang, P.-Y.; Cheng, J.-H.; Cheng, L.-P.; LUNG-PAN CHENG | Conference on Human Factors in Computing Systems - Proceedings | 9 | 0 | |
2013 | IGrasp: Grasp-based adaptive keyboard for mobile devices | Cheng, L.-P.; Liang, H.-S.; Wu, C.-Y.; YEN-YANG CHEN ; Cheng, Lung-Pan | Conference on Human Factors in Computing Systems | 53 | 0 | |
2013 | iGrasp: Grasp-based Adaptive Keyboard for Mobile Devices | Cheng, Lung-Pan ; Liang, Hsiang-Sheng; Wu, Che-Yang; Chen, Mike Y. | CHI '13 Extended Abstracts on Human Factors in Computing Systems | 0 | 0 | |
2021 | Impossible staircase: Vertically real walking in an infinite virtual tower | Cheng J.-H; Chen Y; Chang T.-Y; Lin H.-E; Wang P.-Y.C; LUNG-PAN CHENG | Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021 | 3 | 0 | |
2012 | IRotate Grasp: Automatic screen rotation based on Grasp of mobile devices | Cheng, L.-P.; Hsiao, F.-I.; Liu, Y.-T.; YEN-YANG CHEN ; Cheng, Lung-Pan | 25th Annual ACM Symposium on User Interface Software and Technology | 11 | 0 | |
2012 | IRotate: Automatic screen rotation based on face orientation | Cheng, L.-P.; Hsiao, F.-I.; Liu, Y.-T.; YEN-YANG CHEN ; Cheng, Lung-Pan | Conference on Human Factors in Computing Systems | 29 | 0 | |
2018 | iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality | Cheng, Lung-Pan ; Chang, Li; Marwecki, Sebastian; Baudisch, Patrick | Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems | 0 | 0 | |
2018 | iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality | Cheng, Lung-Pan ; Chang, Li; Marwecki, Sebastian; Baudisch, Patrick | 2018 CHI Conference on Human Factors in Computing Systems | 45 | 0 | |
2015 | Level-Ups: Motorized Stilts That Simulate Stair Steps in Virtual Reality | Schmidt, Dominik; Kovacs, Rob; Mehta, Vikram; Umapathi, Udayan; K?hler, Sven; Cheng, Lung-Pan ; Baudisch, Patrick | 33rd Annual ACM Conference on Human Factors in Computing Systems | 52 | 0 | |