公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
2013 | GaussBits: Magnetic tangible bits for portable and occlusion-free near-surface interactions | BING-YU CHEN ; YEN-YANG CHEN ; Liang, R.-H.; Cheng, K.-Y.; Chan, L.; Peng, C.-X.; Chen, M.Y.; Yang, D.-N.; BING-YU CHEN ; YEN-YANG CHEN | Conference on Human Factors in Computing Systems | | | |
2014 | GaussBricks: Magnetic building blocks for constructive tangible interactions on portable displays | Liang, R.-H ; Chan, L; Tseng, H.-Y; Kuo, H.-C; Huang, D.-Y; Yang, D.-N; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2014 | GaussBricks: Magnetic building blocks for constructive tangible interactions on portable displays | Liang, R.-H ; Chan, L; Tseng, H.-Y; Kuo, H.-C; Huang, D.-Y; Yang, D.-N; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2016 | GaussMarbles: Spherical magnetic tangibles for interacting with portable physical constraints | Kuo, H.-C; Liang, R.-H ; Lin, L.-F; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2016 | GaussRFID: Reinventing physical toys using magnetic RFID development kits | Liang, R.-H ; Kuo, H.-C; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2012 | GaussSense: Attachable stylus sensing using magnetic sensor grid | Liang, R.-H.; Cheng, K.-Y.; Su, C.-H.; Weng, C.-T.; BING-YU CHEN ; Yang, D.-N. | 25th Annual ACM Symposium on User Interface Software and Technology | | | |
2012 | GaussSketch: Add-on magnetic sensing for natural sketching on smartphones | Liang, R.-H.; Cheng, K.-Y.; BING-YU CHEN ; Yang, D.-N. | ACM SIGGRAPH 2012 | | | |
2015 | GaussStarter: Prototyping Analog Hall-Sensor Grids with Breadboards | Rong-Hao Liang ; Han-Chih Kuo; Bing-Yu Chen | UIST '15 Adjunct: Adjunct Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology | 0 | 0 | |
2014 | GaussStones: Shielded magnetic tangibles for multi-token interactions on portable displays | Liang, R.-H ; Kuo, H.-C; Chan, L; Yang, D.-N; BING-YU CHEN | 27th Annual ACM Symposium on User Interface Software and Technology | | | |
2014 | GaussStones: Shielded Mangetic Tangibles for Multi-Token Interactions on Portable Displays | Rong-Hao Liang ; Han-Chih Kuo; Liwei Chan; De-Nian Yang; Bing-Yu Chen | UIST '14: Proceedings of the 27th annual ACM symposium on User interface software and technology | 0 | 0 | |
2016 | GaussStudio: Designing seamless tangible interactions on portable displays | Liang, R.-H ; Kuo, H.-C; Alonso, M.B; BING-YU CHEN | 10th Anniversary Conference on Tangible Embedded and Embodied Interaction | | | |
2015 | Geometrically consistent stereoscopic image editing using patch-based synthesis | Luo, S.-J; Sun, Y.-T; Shen, I.-C; Chen, B.-Y; BING-YU CHEN ; YUNG-YU CHUANG | IEEE Transactions on Visualization and Computer Graphics | 26 | 23 | |
2020 | Glissade: Generating Balance Shifting Feedback to Facilitate Auxiliary Digital Pen Input | Huang, K.-C.; Sun, C.-K.; Huang, D.-Y.; Chen, Y.-C.; Chang, R.-C.; Hsu, S.-W.; Yang, C.-Y.; BING-YU CHEN | Conference on Human Factors in Computing Systems - Proceedings | | | |
2011 | Grab-Carry-Release: Manipulating physical objects in a real scene through a smart phone | Cheng, K.-Y.; Lin, Y.-H.; Lin, Y.-H.; BING-YU CHEN ; Igarashi, T. | SIGGRAPH Asia 2011 Emerging Technologies, SA'11 | | | |
2021 | Guideband: Intuitive 3d multilevel force guidance on a wristband in virtual reality | Tsai H.-R; Chang Y.-C; Wei T.-Y; Tsao C.-A; Koo X; Wang H.-C; BING-YU CHEN | Conference on Human Factors in Computing Systems - Proceedings | 12 | 0 | |
2021 | Guided Image Weathering using Image-to-Image Translation | Chen L.-Y; Shen I.-C; BING-YU CHEN | Proceedings - SIGGRAPH Asia 2021 Technical Communications, SA 2021 | | | |
2021 | Hairtouch: Providing stifness, roughness and surface height diferences using reconfigurable brush hairs on a vr controller | Lee, Chi Jung; Hsin-Ruey, Lee; BING-YU CHEN | Conference on Human Factors in Computing Systems - Proceedings | 8 | 0 | |
2006 | Hand-Shadow Illusions and 3D DDR Based On Efficient Model Retrieval | Yeh, Jeng-Sheng; Chuang, Yung-Yu ; Chen, Bing-Yu ; Ouhyoung, Ming et al. | ACM SIGGRAPH 2006: Emerging Technologies | 1 | 0 | |
2015 | HandSight: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring | Liwei Chan; Chi-Hao Hsieh; Yi-Ling Chen; Rong-Hao Liang ; Bing-Yu Chen | TAICHI ‘16 | | | |
2017 | High-resolution 360 Video Foveated Stitching for Real-time VR | Lee, W.-T; Chen, H.-I; Chen, M.-S; Shen, I.-C; BING-YU CHEN | Computer Graphics Forum | | | |