公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
2012 | A blendshape model that incorporates physical interaction | Ma, W.-C.; Wang, Y.-H.; Fyffe, G.; BING-YU CHEN ; Debevec, P. | Computer Animation and Virtual Worlds | | | |
2011 | A blendshape model that incorporates physical interaction | Ma, W.-C.; Wang, Y.-H.; Fyffe, G.; Barbič, J.; BING-YU CHEN ; Debevec, P. | SIGGRAPH Asia 2011 | | | |
2019 | Aarnio: Passive kinesthetic force output for foreground interactions on an interactive chair | Teng, S.-Y; Huang, D.-Y; Wang, C; Gong, J; Seyed, T; Yang, X.-D; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2021 | Accessiblecircuits: Adaptive add-on circuit components for people with blindness or low vision | Chang, Ruei Che; Wang, Wen Ping; Chiang, Chi Huan; Te-Yen Wu; Zheer Xu; Justin Luo; BING-YU CHEN ; Xing-Dong Yang | Conference on Human Factors in Computing Systems - Proceedings | 6 | 0 | |
2013 | Adaptively simulating inhomogeneous elastic deformation | Imai, S.; Yue, Y.; BING-YU CHEN ; Nishita, T. | International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications | | | |
2011 | Ambiguity-Free Edge-Bundling for Interactive Graph Visualization | Luo, Sheng-Jie; Liu, Chun-Liang; Chen, Bing-Yu ; Ma, Kwan-Liu | IEEE Transactions on Visualization and Computer Graphics | 41 | 30 | |
2009 | Animating character images in 3D space | BING-YU CHEN ; Dai, S.-C.; Guan, S.-H.; Nishita, T. | SIGGRAPH 2009 | | | |
2003 | Animating Hair with Loosely Connected Particles | Bando, Yosuke; Chen, Bing-Yu ; Nishita, Tomoyuki | Computer Graphics Forum | 63 | 29 | |
2012 | Animating lip-sync characters with dominated animeme models | Chen, Y.-M.; Huang, F.-C.; Guan, S.-H.; BING-YU CHEN | IEEE Transactions on Circuits and Systems for Video Technology | | | |
2009 | Animating lip-sync speech faces by dominated animeme models | Huang, F.-C.; Chen, Y.-M.; Wang, T.-H.; BING-YU CHEN ; Guan, S.-H. | SIGGRAPH 2009 | | | |
2012 | Animating strings with twisting, tearing and flicking effects | Rungjiratananon, W.; Kanamori, Y.; Metaaphanon, N.; B; o, Y.; BING-YU CHEN ; Nishita, T. | Computer Animation and Virtual Worlds | | | |
2014 | AnyButton: Unpowered, modeless and highly available mobile input using unmodified clothing buttons | Chan, L; Weng, C.-T; Liang, R.-H ; BING-YU CHEN | AH '14: Proceedings of the 5th Augmented Human International Conference | | | |
2013 | Artistic QR code embellishment | Lin, Y.-S.; Luo, S.-J.; BING-YU CHEN | Computer Graphics Forum | | | |
2020 | Asian CHI symposium: HCI research from asia and on asian contexts and cultures | Samson, B.P.V.; Shahid, S.; Matsufuji, A.; Wacharamanotham, C.; Monserrat, T.-J.K.P.; Sorathia, K.; Ghazali, M.; Miyafuji, S.; Ahmed, N.; Fujita, K.; Islam, A.B.M.A.A.; Sari, E.; Mahmud, M.; Tedjasaputra, A.; Kim, J.; Lee, U.; Chintakovid, T.; Wang, S.-M.; Liu, Z.; Fan, X.; Do, E.Y.-L.; Kitamura, Y.; Perrault, S.T.; BING-YU CHEN | Conference on Human Factors in Computing Systems - Proceedings | | | |
2012 | Attention-oriented photo slideshow | Luo, S.-J.; Shen, I.-C.; Hsu, H.; BING-YU CHEN | SIGGRAPH Asia 2012 | | | |
2019 | Autofritz: Autocomplete for prototyping virtual breadboard circuits | Lo, J.-Y; Huang, D.-Y; Kuo, T.-S; Sun, C.-K; Gong, J; Seyed, T; Yang, X.-D; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2010 | Binary orientation trees for volume and surface reconstruction from unoriented point clouds | Chen, Yi-Ling; BING-YU CHEN ; Lai, Shang-Hong; Nishita, Tomoyuki | Computer Graphics Forum | | | |
2008 | Blurred image detection and classification | Hsu, P.; BING-YU CHEN | Lecture Notes in Computer Science | | | |
2022 | Body-Centric NFC: Body-Centric Interaction with NFC Devices Through Near-Field Enabled Clothing | Ye, Huizhong; Lee, Chi Jung; Wu, Te Yen; Yang, Xing Dong; BING-YU CHEN ; Rong-Hao Liang | DIS 2022 - Proceedings of the 2022 ACM Designing Interactive Systems Conference: Digital Wellbeing | 7 | 0 | |
2016 | Bookwall: Visualizing books online based on user experience in physical bookstores | Chen, H.-I; Lin, W.-T; BING-YU CHEN | IEEE Pacific Visualization Symposium | | | |