公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
2013 | NailDisplay: Bringing an always-available visual display to fingertips | Su, C.-H.; Chan, L.; Weng, C.-T.; Liang, R.-H.; Cheng, K.-Y.; BING-YU CHEN | Conference on Human Factors in Computing Systems | | | |
2016 | NailTactors: Eyes-free spatial output using a nail-mounted tactor array | Hsieh, M.-J; Liang, R.-H ; BING-YU CHEN | 18th International Conference on Human-Computer Interaction with Mobile Devices and Services | | | |
2014 | Natural user interfaces: Cyber-physical challenges and pervasive applications - A panel discussion | Zao, J.K; Lin, C.-T; Ko, L.-W; She, H.-C; Dung, L.-R; BING-YU CHEN | 2014 IEEE International Conference on Internet of Things, iThings 2014, 2014 IEEE International Conference on Green Computing and Communications, GreenCom 2014 and 2014 IEEE International Conference on Cyber-Physical-Social Computing, CPS 2014 | | | |
2023 | NeRF-In: Free-Form Inpainting for Pretrained NeRF With RGB-D Priors | Shen, I. Chao; Liu, Hao Kang; BING-YU CHEN | IEEE Computer Graphics and Applications | 0 | | |
2022 | NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction | Lee, Chi Jung; Rong-Hao Liang ; Yang, Ling Chien; Chiang, Chi Huan; Wu, Te Yen; BING-YU CHEN | Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology | 0 | 0 | |
2022 | OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos | Chang, Ruei-Che; Ting, Chao-Hsien; Hung, Chia-Sheng; Chen, Liang-Jin; Chao, Yu-Tzu; BING-YU CHEN ; Guo, Anhong; Lee, Wan-Chen | UIST 2022 - Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology | 4 | 0 | |
2016 | One-dimensional Proactive Sensing for Enlarging Gesture-interaction Space | Yung-Ta Lin; Jui-Chun Hsiao; Yi-Chi Liao; Rong-Hao Liang ; Bing-Yu Chen | AUI 2016: 1 st Asian Workshop on User Interface | | | |
2016 | One-dimensional Proactive Sensing for Enlarging Gesture-interaction Space | Yung-Ta Lin; Jui-Chun Hsiao; Yi-Chi Liao; Rong-Hao Liang ; Bing-Yu Chen | TAICHI ‘16 | | | |
2017 | Outside-in: Visualizing out-of-sight regions-of-interest in a 360 video using spatial picture-in-picture previews | Lin, Y.-T; Liao, Y.-C; Teng, S.-Y; Chung, Y.-J; Chan, L; BING-YU CHEN | 30th Annual ACM Symposium on User Interface Software and Technology | | | |
2013 | Painting photolization | Jung, C.-W.; Shen, I.-C.; Luo, S.-J.; Huang, C.-K.; BING-YU CHEN ; WEN-HUANG CHENG | SIGGRAPH Asia 2013 | | | |
2023 | Palette-Based Colorization for Vector Icons | Lin, Miao; Shen, I. Chao; Chin, Hsiao Yuan; Chen, Ruo Xi; BING-YU CHEN | Proceedings - SIGGRAPH 2023 Posters | 0 | 0 | |
2015 | Palm gesture: Using palms as gesture interfaces for eyes-free input | Wang, C.-Y.; Hsiu, M.-C.; Chiu, P.-T.; Chang, C.-H.; Chan, L.; Chen, B.-Y.; YEN-YANG CHEN ; BING-YU CHEN | 17th International Conference on Human-Computer Interaction with Mobile Devices and Services | 34 | 0 | |
2015 | Panel: Top computation visualization R&D problems 2015 - Data visualization without display and/or viewer | BING-YU CHEN | SIGGRAPH Asia 2015 Visualization in High Performance Computing, SA 2015 | | | |
2010 | Peer-to-Peer 3D Streaming | Hu, Shun-Yun; Jiang, Jehn-Ruey; Chen, Bing-Yu | IEEE Internet Computing | 25 | 14 | |
2012 | Perspective-aware warping for seamless stereoscopic image cloning | Luo, S.-J.; Shen, I.-C.; Chen, B.-Y.; WEN-HUANG CHENG ; BING-YU CHEN ; YUNG-YU CHUANG | ACM Transactions on Graphics | 39 | 32 | |
2012 | Pixel art with refracted light by rearrangeable sticks | Yue, Y.; Iwasaki, K.; BING-YU CHEN ; Dobashi, Y.; Nishita, T. | Computer Graphics Forum | | | |
2016 | Playing Air Guitar by Electrical Muscle Stimulation | Shan-Yuan Teng; Jo-Hsi Tang; Yi-Chi Liao; Rong-Hao Liang ; Bing-Yu Chen | TAICHI ‘16 | | | |
2016 | Playing Air Guitar by Electrical Muscle Stimulation | Shan-Yuan Teng; Jo-Hsi Tang; Yi-Chi Liao; Rong-Hao Liang ; Bing-Yu Chen | AUI 2016: 1 st Asian Workshop on User Interface | | | |
2014 | Poisson-based continuous surface generation for goal-based caustics | Yue, Y; Iwasaki, K; BING-YU CHEN ; Dobashi, Y; Nishita, T. | ACM Transactions on Graphics | | | |
2006 | A Practical and Fast Rendering Algorithm for Dynamic Scenes Using Adaptive Shadow Fields | Tamura, Naoki; Jonah, Henry; Chen, Bing-Yu ; Nishita, Tomoyuki | The Visual Computer | 11 | 6 | |