公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
---|---|---|---|---|---|---|
2009 | A Collusion-Resistant Automation Scheme for Social Moderation Systems | Jing-Kai Lou; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | the 6th annual IEEE Consumer Communications and Networking Conference | 10 | 0 | |
2009 | A crowdsourceable QoE evaluation framework for multimedia content | Kuan-Ta Chen; Chen-Chi Wu; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI | ACM Multimedia 2009 | 156 | 0 | |
2014 | A Social Diffusion Model with an Application on Election Simulation | Jing-Kai Lou; Fu-Min Wang; Chin-Hua Tsai; San-Chuan Hung; Perng-Hwa Kung; Kuan-Ta Chen; CHIN-LAUNG LEI ; SHOU-DE LIN | The Scientific World Journal | 3 | 2 | |
2008 | An Analysis of WoW Players' Game Hours | Pin-Yun Tarng; Kuan-Ta Chen; Polly Huang; POLLY HUANG | 7th ACM Workshop on Network and Systems Support for Games (NetGames2008) | 41 | 0 | |
2009 | An Empirical Evaluation of VoIP Playout Buffer Dimensioning in Skype, Google Talk, and MSN Messenger | Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI | The 19th International Workshop on Network and Operating Systems Support for Digital Audio and Video | 39 | 0 | |
2013 | Are All Games Equally Cloud-Gaming-Friendly? An Electromyographic Approach | Yeng-Ting Lee; Kuan-Ta Chen; Han-I Su; Chin-Laung Lei; CHIN-LAUNG LEI | IGCVP 2013 | 57 | ||
2012 | Are all games equally cloud-gaming-friendly? An electromyographic approach | Yeng-Ting Lee; Kuan-Ta Chen; Han-I Su; Chin-Laung Lei; CHIN-LAUNG LEI | 2012 International Workshop on Network and Systems Support for Games (NetGames 2012) | 57 | 0 | |
2010 | Could Skype be More Satisfying?: A QoE-Centric Study of the FEC Mechanism in an Internet-Scale VoIP System | Te-Yuan Huang; Po-Jung Wang; Kuan-Ta Chen; Polly Huang; POLLY HUANG | IEEE Network | 55 | 36 | |
2013 | Crowdsourcing Multimedia QoE Evaluation: A Trusted Framework | Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI | IEEE Transactions on Multimedia | 66 | 54 | |
2006 | Design Implications of Social Interaction for Online Games | Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | IFIP 5th International Conference on Entertainment Computing (ICEC 2006) | 2 | 0 | |
2008 | Detecting Peer-to-Peer Activity by Signaling Packets | Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI | ACM SIGCOMM 2008 | |||
2008 | Detecting VoIP Traffic Based on Human Conversation Patterns | Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI | IPTComm 08: the Second Conference on Principles, Systems and Applications of IP Telecommunications | 8 | 0 | |
2011 | DevilTyper: A Game for CAPTCHA Usability Evaluation | Chien-Ju Ho; Chen-Chi Wu; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | ACM Computer in Entertainment | 11 | 0 | |
2010 | DevilTyper: A Game for Quantifying the Usability of CAPTCHA Tests | Chien-Ju Ho; Chen-Chi Wu; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | 7th ACM International Conference on Advances in Computer Entertainment Technology | |||
2017 | Estimating Ideological Scores of Facebook Pages: An Empirical Study in Taiwan | Ming-Hung Wang; Alex Chuan-Hsien Chang; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | The Computer Journal | 4 | 4 | |
2012 | Foretelling Online Game Addictveness | Jing-Kai Lou; Kuan-Ta Chen; Hwai-Jung Hsu; Chin-Laung Lei; CHIN-LAUNG LEI | 2012 International Workshop on Network and Systems Support for Games (NetGames 2012) | |||
2006 | Game Traffic Analysis: An MMORPG Perspective (Extended) | Kuan-Ta Chen; POLLY HUANG ; CHIN-LAUNG LEI | Computer Networks | 81 | 49 | |
2013 | Gender Swapping and User Behaviors in Online Social Games | Jing-Kai Lou; Kunwoo Park; Meeyoung Cha; Juyong Park; Chin-Laung Lei; Kuan-Ta Chen; CHIN-LAUNG LEI | The 22nd International World Wide Web Conference (WWW2013) | 30 | 0 | |
2008 | Inferring Speech Activity from Encrypted Skype Traffic | Yu-Chun Chang; Kuan-Ta Chen; Chen-Chi Wu; Chin-Laung Lei; CHIN-LAUNG LEI | IEEE Global Telecommunications Conference, GLOBECOM'08 | 7 | 0 | |
2017 | Is Foveated Rendering Perceivable? A Study on the Efficiency and Consistency of Subjective Assessment Methods | Chih-Fan Hsu; Anthony Chen; Cheng-Hsin Hsu; Chun-Ying Huang; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI | ACM Multimedia |