https://scholars.lib.ntu.edu.tw/handle/123456789/364107
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Liu, Chun-Wei | en_US |
dc.contributor.author | Huang, Tz-Huan | en_US |
dc.contributor.author | Chang, Ming-Hsu | en_US |
dc.contributor.author | Lee, Ken-Yi | en_US |
dc.contributor.author | Liang, Chia-Kai | en_US |
dc.contributor.author | YUNG-YU CHUANG | en_US |
dc.creator | Liu, Chun-Wei;Huang, Tz-Huan;Chang, Ming-Hsu;Lee, Ken-Yi;Liang, Chia-Kai;Chuang, Yung-Yu | - |
dc.date.accessioned | 2018-09-10T08:39:26Z | - |
dc.date.available | 2018-09-10T08:39:26Z | - |
dc.date.issued | 2011 | - |
dc.identifier.uri | http://www.scopus.com/inward/record.url?eid=2-s2.0-84455170031&partnerID=MN8TOARS | - |
dc.identifier.uri | http://scholars.lib.ntu.edu.tw/handle/123456789/364107 | - |
dc.description.abstract | This paper introduces 3D cinematography principles to the field of multimedia and illustrates their usage in stereoscopic media processing applications. These principles include (1) maintaining coordination among views, (2) having a continuous depth chart, (3) placing rest areas between strong 3D shots, (4) using a shallow depth of field for shots with excessive depth brackets, and (5) being careful about the stereoscopic window. Taking these principles into account, we propose designs for stereoscopic extensions of two popular 2D media applications|video stabilization and photo slideshow|to provide a better 3D viewing experience. User studies show that by incorporating 3D cinematography principles, the proposed methods yield more comfortable and enjoyable 3D viewing experiences than those delivered using naive extensions of conventional 2D methods. © 2011 ACM. | - |
dc.language | en | en |
dc.relation.ispartof | MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops | - |
dc.source | AH | - |
dc.subject | 3D cinematography principles; Photo slideshow; Stereoscopic media; Stereoscopy; Video stabilization | - |
dc.subject.other | 3D cinematography principles; Photo slideshow; Stereoscopic media; Stereoscopy; Video stabilization; Multimedia systems; Stabilization; Three dimensional; Three dimensional computer graphics | - |
dc.title | 3D Cinematography principles and their applications to stereoscopic media processing | - |
dc.type | conference paper | en |
dc.identifier.doi | 10.1145/2072298.2072332 | - |
dc.identifier.scopus | 2-s2.0-84455170031 | - |
dc.relation.pages | 253-262 | - |
item.fulltext | no fulltext | - |
item.openairecristype | http://purl.org/coar/resource_type/c_5794 | - |
item.cerifentitytype | Publications | - |
item.openairetype | conference paper | - |
item.grantfulltext | none | - |
crisitem.author.dept | Networking and Multimedia | - |
crisitem.author.dept | Computer Science and Information Engineering | - |
crisitem.author.dept | MediaTek-NTU Research Center | - |
crisitem.author.orcid | 0000-0002-1383-0017 | - |
crisitem.author.parentorg | College of Electrical Engineering and Computer Science | - |
crisitem.author.parentorg | College of Electrical Engineering and Computer Science | - |
crisitem.author.parentorg | Others: University-Level Research Centers | - |
顯示於: | 資訊工程學系 |
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