公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
2021 | Hairtouch: Providing stifness, roughness and surface height diferences using reconfigurable brush hairs on a vr controller | Lee, Chi Jung; Hsin-Ruey, Lee; BING-YU CHEN | Conference on Human Factors in Computing Systems - Proceedings | 8 | 0 | |
2006 | Hand-Shadow Illusions and 3D DDR Based On Efficient Model Retrieval | Yeh, Jeng-Sheng; Chuang, Yung-Yu ; Chen, Bing-Yu ; Ouhyoung, Ming et al. | ACM SIGGRAPH 2006: Emerging Technologies | 1 | 0 | |
2015 | HandSight: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring | Liwei Chan; Chi-Hao Hsieh; Yi-Ling Chen; Rong-Hao Liang ; Bing-Yu Chen | TAICHI ‘16 | | | |
2017 | High-resolution 360 Video Foveated Stitching for Real-time VR | Lee, W.-T; Chen, H.-I; Chen, M.-S; Shen, I.-C; BING-YU CHEN | Computer Graphics Forum | | | |
2010 | iCon: Utilizing everyday objects as additional, auxiliary and instant tabletop controllers | Cheng, K.-Y.; Liang, R.-H.; BING-YU CHEN ; Laing, R.-H.; SY-YEN KUO | Conference on Human Factors in Computing Systems | | | |
2011 | Image super-resolution by vectorizing edges | Hutchison, David; BING-YU CHEN et al. | Lecture Notes in Computer Science | | | |
2005 | Image-based BRDF acquisition for non-spherical objects | 吳宗益; 馬萬鈞; 莊永裕 ; 陳炳宇 ; 歐陽明 ; Wu, Tsung-Yi; Ma, Wan-Chun; Chuang, Yung-Yu ; Chen, Bing-Yu ; Ouhyoung, Ming | | | | |
2019 | IndexMO: Exploring finger-worn RFID motion tracking for activity recognition on tagged objects | Liang, R.-H ; Yang, S.-Y; BING-YU CHEN ; RONG-HAO LIANG | International Symposium on Wearable Computers | 11 | 0 | |
2010 | Integrated google maps and smooth street view videos for route planning | Peng, C.; BING-YU CHEN ; Tsai, C.-H. | International Computer Symposium | | | |
2015 | Integrating dashcam views through inter-video mapping | Chen, H.-I; Chen, Y.-L; Lee, W.-T; Wang, F; BING-YU CHEN | IEEE International Conference on Computer Vision | | | |
2013 | Interactive dynamic background scene generator based on limited input motions | Wang, T.-H.; BING-YU CHEN ; Liang, R.-H. | Journal of Information Science and Engineering | | | |
2009 | Interactive image composition through draggable objects | Yamaguchi, Y.; Saito, T.; B; o, Y.; BING-YU CHEN ; Nishita, T. | ACM SIGGRAPH ASIA 2009 | | | |
2009 | Interactive rendering of interior scenes with dynamic environment illumination | Yue, Y.; Iwasaki, K.; BING-YU CHEN ; Dobashi, Y.; Nishita, T. | Computer Graphics Forum | | | |
2017 | Introduction | Seigneur, J.-M; Nanayakkara, S; Paradiso, J; Mistry, P; Maes, P; Bendale, A; Kang, N; Kim, C; Chung, R; Noh, M; Rukzio, E; Rieser, M; Koike, H; Huber, J; Woo, W; Taiar, R; Shilkrot, R; Schöning, J; Gurrin, C; Maidenbaum, S; BING-YU CHEN ; Huseynov, E; Van Laerhoven, K; Graeser, A; Caon, M; Luyten, K; Nijholt, A; Nojima, T; Murphy, J; Pedersen, I; Fukumoto, M; Withana, A; Moreau, G; Vourvopoulos, A; Lotte, F; Holz, C; Itoh, Y; Moccozet, L; Gouveia, P; Meier, R; Oakley, I; Alt, F; Wimmer, R; Salvietti, G; Colley, A; McCullagh, P; Normand, J.-M; Domaszewicz, J; Bulling, A; Iurgel, I; Wessolek, D. | ACM International Conference Proceeding Series | | | |
1997 | JavaGL-a 3D graphics library in Java for Internet browsers | BING-YU CHEN ; Yang, Tzong-Jer; MING OUHYOUNG | IEEE Transactions on Consumer Electronics | 5 | 2 | |
2001 | jGL and its applications as a Web3D platform | BING-YU CHEN ; Nishita, T. | 6th International Conference on 3D Web Technology | | | |
2006 | jGL ES - A J2ME-based 3D library for mobile devices | Tu, C.-H.; BING-YU CHEN | IEEE International Conference on Consumer Electronics | | | |
2018 | Large-scale fabrication with interior zometool structure | Chen, M.-S; Shen, I.-C; Hunag, C.-K; BING-YU CHEN | ACM SIGGRAPH 2018 | | | |
2016 | Large-scale rapid-prototyping with Zometool | Huang, C.-K; Wu, T.-H; Chen, Y.-L; BING-YU CHEN | SIGGRAPH 2016 | | | |
2015 | LEaD: Utilizing light movement as peripheral visual guidance for scooter navigation | Tseng, H.-Y; Liang, R.-H ; Chan, L; BING-YU CHEN | 17th International Conference on Human-Computer Interaction with Mobile Devices and Services | | | |