Issue Date | Title | Author(s) | Source | scopus | WOS | Fulltext/Archive link |
2003 | Automatic Animation Skeleton Construction Using Repulsive Force Field | Liu, Pin-Chou; Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Ouhyoung, Ming | | | | |
2004 | Conceptual Farm | Guan, Shuen-Huei; Cho, Sheng-Yao; Shen, Yu-Te; Liang, Rung-Huei; Chen, Bing-Yu ; Ouhyoung, Ming | 2004 IEEE International Conference on Multimedia and Expo | | | |
2006 | Domain connected graph: The skeleton of a closed 3D shape for animation | Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; BING-YU CHEN ; MING OUHYOUNG | Visual Computer | 35 | 25 | |
2004 | Feature refinement strategy for extended marching cubes: Handling on dynamic nature of real-time sculpting application | Ho, Chien-Chang; Lu, Yan-Hong; Lin, Hung-Te; Guan, Shuen-Huei; Cho, Sheng-Yao; Liang, Rung-Huei; Chen, Bing-Yu ; Ouhyoung, Ming | 2004 IEEE International Conference on Multimedia and Expo | | | |
2004 | Feature refinement strategy for extended marching cubes: Handling on dynamic nature of real-time sculpting application. | Ho, Chien-Chang; Lu, Yan-Hong; Lin, Hung-Te; Guan, Shuen-Huei; Cho, Sheng-Yao; Liang, Rung-Huei; Chen, Bing-Yu; MING OUHYOUNG | Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, ICME 2004, 27-30 June 2004, Taipei, Taiwan | | | |
2013 | Framing design of reminiscence aids with transactive memory theory. | Tsai, Wenn-Chieh; Lee, Hung-Chi; Hsiao, Joey Chiao-Yin; Liang, Rung-Huei; YUNG-JEN HSU | 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts | | | |
1994 | Impromptu Conductor: A Virtual Reality System for Music Generation Based on Supervised Learning | Liang, Rung-Huei; MING OUHYOUNG | Displays | 1 | 0 | |
2009 | MemoIcon: using everyday objects as physical icons. | Chen, Bing-Yu; Cheng, Kai-Yin; Chu, Hao-Hua; Kuo, Sy-Yen; Liang, Rong-Hao; Yu, Ming-Yang; Liang, Rung-Huei; Lin, Hung-Jung; Chu, Yu-Ming; SY-YEN KUO | International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Art Gallery & Emerging Technologies: Adaptation | | | |
1994 | The MOS multimedia E-mail system | Ouhyoung, Ming ; Chen, Wen-Chin et al. ; Lei, Yuong-Wei; Chang, Keh-Ning; Liang, Ching-Lun; Wang, Shwu-Fen; Yan, Yung-Huei; Wu, Jiann-Rong; Chen, Herng-Yow; Liu, Nien-Bao; Wang, Yin-Lai; Hwu, Tzong-Yin; Su, Wei-Ming; Liang, Rung-Huei; Fu, Kuo-Chang; Chen, Yah; WEN-CHIN CHEN | Multimedia Computing and Systems | 0 | 0 | |
2004 | Prong features detection of a 3D model based on the watershed algorithm. | Wu, Fu-Che; Chen, Bing-Yu; Liang, Rung-Huei; MING OUHYOUNG | 31. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Sketches | | | |
1996 | Reusable Radioaity Objects | Ouhyoung, Ming ; Juang, Yung-Yu; Liang, Rung-huei | Computer Graphics Forum | 5 | 0 | |
1996 | A sign language recognition system using hidden markov model and context sensitive search. | Liang, Rung-Huei; MING OUHYOUNG | Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 1996, Hong Kong, July 01-04, 1996 | | | |
2003 | Skeleton Extraction of 3D Objects with Visible Repulsive Force | Wu, Fu-Che; Ma, Wan-Chun; Liou, Ping-Chou; Liang, Rung-Huei; Ouhyoung, Ming | | | | |
2004 | Surface Detail Capturing for Realistic Facial Animation | Tu, Pei-Hsuan; Lin, I-Chen; Yeh, Jeng-Sheng; Liang, Rung-Huei; MING OUHYOUNG | Journal of Computer Science and Technology | 8 | 6 | |