公開日期 | 標題 | 作者 | 來源出版物 | scopus | WOS | 全文 |
1990 | Two-stage circular-convolution-like algorithm/architecture for the discrete cosine transform | Duh, W.-J.; Wu, J.-L.; JA-LING WU | IEE Proceedings, Part F: Radar and Signal Processing | | | |
1991 | Two-stage convolver-based DCT and IDCT algorithms | Wu, J.-L.; Hsu, S.-H.; Duh, W.-J.; WuJL | Communications, Speech and Vision, IEE Proceedings I | | | |
1992 | Two-Variable Modularized Fast Polynomial Transform Algorithm for 2-D Discrete Fourier Transforms | Wu, J.-L.; Huang, Y.M.; JA-LING WU | IEEE Transactions on Circuits and Systems for Video Technology | 2 | 2 | |
2012 | U-Drumwave: An interactive performance system for drumming | Lin, Y.-T.; Guan, S.-H.; Yao, Y.-C.; Wen-Huang Cheng ; Wu, J.-L.; JA-LING WU | Lecture Notes in Computer Science | 0 | 0 | |
2004 | A Unified Framework Using Spatial Color Descriptor and Motion-based Post Refinement for Shot Boundary Detection | Chu, W.-T.; Cheng, W.-H.; He, S.-F.; Wang, C.-W.; Wu, J.-L. | The fifth | | | |
2006 | Unseen visible watermarking | Chuang, S.-C.; Huang, C.-H.; Wu, J.-L.; JA-LING WU | International Conference on Image Processing | 23 | 0 | |
2012 | Unseen visible watermarking for color plus depth map 3D images | Lin, Y.-H.; Wu, J.-L.; JA-LING WU | IEEE International Conference on Acoustics, Speech and Signal Processing | 24 | 0 | |
2003 | User-oriented approach in spatial and temporal domain | Ho, Chia-Chiang; Chu, Wei-Ta; Huang, Chen-Hsiu; Wu, Ja-Ling; Coding, V.; Ho, C.-C.; Chu, W.-T.; Huang, C.-H.; Wu, J.-L.; JA-LING WU | 2003 Joint Conference of the 4th International Conference on Information, Communications and Signal Processing and 4th Pacific-Rim Conference on Multimedia | 1 | 0 | |
2009 | Video-based motion capturing for skeleton-based 3D models | Shih, L.-Y.; Chen, B.-Y.; Wu, J.-L.; Wada, Toshikazu; Huang, Fay; Lin, Stephen; JA-LING WU ; BING-YU CHEN | Lecture Notes in Computer Science | 4 | 0 | |
2010 | Virtual spotlighted advertising for tennis videos | Chang, C.-H.; Hsieh, K.-Y.; Chiang, M.-C.; Wu, J.-L.; JA-LING WU | Journal of Visual Communication and Image Representation | 12 | 13 | |
2013 | When disparity meets distance: HEVC compression of double-faced depth map | Lin, Y.-H.; Wu, J.-L.; Yamasaki, T.; Aizawa, K.; JA-LING WU | 2013 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference | 0 | 0 | |
2015 | When specular object meets RGB-D camera 3D scanning: Color image plus fragmented depth map | Wang, S.-X.; Lin, Y.-H.; Wu, J.-L.; JA-LING WU | 2014 IEEE International Symposium on Multimedia | 0 | 0 | |
2009 | WOW: Wild-open warning for broadcast basketball video based on player trajectory | Chang, M.-H.; Tien, M.-C.; Wu, J.-L.; JA-LING WU | 2009 ACM Multimedia Conference | 14 | 0 | |