Auralisation of Under Water Sound Sources in Glass Containers with Applications in Animation Sound Designing
Date Issued
2012
Date
2012
Author(s)
Lo, Sheng-Wen
Abstract
The science of sound simulation, or auralisation, has been developing fondly for decades; however, little effort has been made to utilize such techniques in the art and creative industries. Theoretically, many sound related creative workflows may benefit immensely from the technologies of auralisation. This thesis focuses on applying such technologies in the field of sound designing of animations. Two methods, namely the exponential sinesweep method and the finite element method, have been implemented on a specific scenario – a sound source placed in a water-filled glass container, heard by the listener at the outside. It can be shown and demonstrated by this thesis that although these modern techniques are not without limitations, they have great potentials to broaden the horizon of sound designing or other sound related art and creative fields.
Subjects
auralisation
animation sound design
exponential sinesweep
finite element method
underwater sound sources
Type
thesis
File(s)![Thumbnail Image]()
Loading...
Name
ntu-101-R98921028-1.pdf
Size
23.32 KB
Format
Adobe PDF
Checksum
(MD5):2f1bdde89c4812d96dfc68032c247c6a
