Game Software Complexity Minimization Using Script Language
Date Issued
2004
Date
2004
Author(s)
Kuo, Ping-chun
DOI
zh-TW
Abstract
Modern games are using powerful script languages to increase the complexity of game content experience. Script languages are widely used on character logics, animation presentations, AI, MMOG world constructions, game macros, automatic generated logics, etc. However, some projects failed because of the complexity of the game software, which the script language is not a help in the case. The contribution of this thesis is to construct a methodology of using script languages to reduce the complexity of a game software development. Fantasy cannot end before it starts.
Subjects
遊戲設計
描述語言
script language
game design
Type
thesis
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Name
ntu-93-R90922063-1.pdf
Size
23.31 KB
Format
Adobe PDF
Checksum
(MD5):a1fdb38baaf7c0ea17c4442c06d730f5
