3D Cinematography principles and their applications to stereoscopic media processing
Journal
MM'11 - Proceedings of the 2011 ACM Multimedia Conference and Co-Located Workshops
Pages
253-262
Date Issued
2011
Author(s)
Abstract
This paper introduces 3D cinematography principles to the field of multimedia and illustrates their usage in stereoscopic media processing applications. These principles include (1) maintaining coordination among views, (2) having a continuous depth chart, (3) placing rest areas between strong 3D shots, (4) using a shallow depth of field for shots with excessive depth brackets, and (5) being careful about the stereoscopic window. Taking these principles into account, we propose designs for stereoscopic extensions of two popular 2D media applications|video stabilization and photo slideshow|to provide a better 3D viewing experience. User studies show that by incorporating 3D cinematography principles, the proposed methods yield more comfortable and enjoyable 3D viewing experiences than those delivered using naive extensions of conventional 2D methods. © 2011 ACM.
Subjects
3D cinematography principles; Photo slideshow; Stereoscopic media; Stereoscopy; Video stabilization
Other Subjects
3D cinematography principles; Photo slideshow; Stereoscopic media; Stereoscopy; Video stabilization; Multimedia systems; Stabilization; Three dimensional; Three dimensional computer graphics
Type
conference paper