Carving: A novel method of visibility preprocessing for un-restricted three-dimensional environments
Resource
The Visual Computer 13 (6): 283-294
Journal
Visual Computer
Journal Volume
13
Journal Issue
6
Pages
283-294
Date Issued
1997
Date
1997
Author(s)
Lei, Yuong-Wei
Abstract
We propose a novel idea, carving, for visibility preprocessing of unrestricted (nonaxial) models. It is different from visibility preprocessing applied directly to nonaxial data. As a sculptor carves a statue, carving splits the nonaxial portion of a model, and results in a model with only axial polygons and a set of cuttings. The visibility information of the carved axial model can then be computed with the cuttings as detail objects.
SDGs
Type
journal article
File(s)![Thumbnail Image]()
Loading...
Name
20.pdf
Size
1.27 MB
Format
Adobe PDF
Checksum
(MD5):a981e5dd16798edc09fedec77ea11391
