Applying Orient-Object Technique to Construct 3D Virtual Tourism--A case study in the Yeliou Geo-park
Date Issued
2007
Date
2007
Author(s)
Lee, Cho-Han
DOI
zh-TW
Abstract
According to the importance of tourist information and strong demand with time, recently many travel website offer all kind of information but the Online Tourist experience really. Most of them offer “virtual traveling” include 2D electron map, journey planning and panorama photo service. But all of them can’t simulate the journey situation that interactive between tourist and scenic spots environment actually. All of then only be browsed. 3D GIS provides 3D Visualization of spatial information and more comfortable sense for people. Few tourists got traveling information from 3D GIS, because user can’t walk through in 3D scene; furthermore, we can’t simulate the interaction between the tourists and environment. Another reason the information of GIS is spatial attribute data, not corresponding to user traveling information request.
We want to offer better tourist service: simulate the real travel circumstance then the people have the experience “really” on the “virtual” scene by VR technology. This research will use the method and tool of the Orient-Object to analysis/design all kinds of tourist object, interactive relation, property, action with each other. This paper using four factor (Space, People, Activities, Time) to filter traveling information providing actively.
The conclusion that we build the 3D Virtual Traveling System and present the demo. User can operate the virtual people to join Yeliou Geo-park guiding activity and get the unique experience. To check if the info provide model satisfied user info demand, the result show that actively supply info have 37.6% to hit the target, the passive supply info have 17.4% to hit the target, and all of them have 75% can help user efficacious. So we can say the model is useful.
We want to offer better tourist service: simulate the real travel circumstance then the people have the experience “really” on the “virtual” scene by VR technology. This research will use the method and tool of the Orient-Object to analysis/design all kinds of tourist object, interactive relation, property, action with each other. This paper using four factor (Space, People, Activities, Time) to filter traveling information providing actively.
The conclusion that we build the 3D Virtual Traveling System and present the demo. User can operate the virtual people to join Yeliou Geo-park guiding activity and get the unique experience. To check if the info provide model satisfied user info demand, the result show that actively supply info have 37.6% to hit the target, the passive supply info have 17.4% to hit the target, and all of them have 75% can help user efficacious. So we can say the model is useful.
Subjects
虛擬實境
統一化塑模語言
旅遊行為
遊憩體驗
情境腳本
VR(Virtual Reality)
UML(Unified Modeling Language)
Tourist information Provide
Tourist behavior
Recreation Experience
Scenario
Type
thesis
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ntu-96-R91228022-1.pdf
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