Understanding How to Expose Clinical-Friendly Drug Cues with Virtual Reality and the Impact on Biofeedback Signals
Journal
UbiComp/ISWC 2022 Adjunct - Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2022 ACM International Symposium on Wearable Computers
Pages
47-49
ISBN
9781450394239
Date Issued
2022-09-11
Author(s)
Huang, Chi Hung
Lin, Chun Huang
Jheng, Zih Yun
Lin, Hung Wen
Chen, Pin Chieh
Huang, Ming Chyi
Abstract
Cue exposure can be an invaluable tool by which to learn the skills of cue identification and craving perception in the development of mind-body awareness. Virtual reality (VR) has proven highly effective in cue-exposure therapy. In the current study, we developed a system for the collection of biofeedback data during the VR experience and while recounting these experiences with a psychotherapist afterward. Our results provide insight into the means by which VR cues induce cravings and impact the emotional state of the user.
Subjects
Biofeedback. | Cue exposure | Drug addiction
SDGs
Publisher
Association for Computing Machinery, Inc
Type
conference paper
