A Persuasive Game to Encourage Healthy Dietary Behaviors of Kindergarten Children
Author(s)
Lin, Tung-Yun
Chang, Keng-Hao
Liu, Shih-Yen
Chu, Hao-Hua
DOI
20060927122842601787
Abstract
We have explored the design of an interactive, persuasive game to assist adults to improve dietary behaviors of kindergarten children. The persuasive game is played over a smart lunch tray. The smart lunch tray incorporates both context-awareness & interactive media persuasion, enabling the creation of a persuasive smart object.
Publisher
臺北市:國立臺灣大學資訊工程學系
Type
other
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Name
persuasion_ubicomp2006.pdf
Size
163.48 KB
Format
Adobe PDF
Checksum
(MD5):0c33ef4a8beac73ea60868aee95ba618