Utilizing Virtual Reality and CFD in Indoor Environment Simulation
Date Issued
2006
Date
2006
Author(s)
Wang, Yi-Fan
DOI
zh-TW
Abstract
Virtual Environments (VE) are widely used to visualize complex scientific data, which are often rendered as complex numerical representations plotted in space as three-dimensional forms. Virtual Reality (VR) forms today’s VE, which are used to simulation, communication, interaction, and provides the whole immersive environment to people.
The main objective of this study is to develop a system-Virtual Environment Ventilation, VEV, which integrate the post process of CFD analysis and virtual reality technology to simulate a VE, that user can build environment fast and effectively. VEV has three ways-iso-contour, iso-surface and stream line -to visualize CFD result, which include temperature, pressure and air-velocity.
VEV supports HMD (Head Mounted Display), tracker and joystick, so that users can manipulate VEV more instinctively and could enjoy more when they are using VEV.
At last, we compared VEV with post process of Phoenics and knew that VEV has many features-it can change, go through virtual scene, support hardware other than mouse and keyboard and visualization result-that Phoenics doesn`t have.
Subjects
虛擬實境
計算流體動力學
虛擬環境
Virtual Reality
cfd
Virtual Environment
Type
thesis
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