Monte Carlo Simulation of Light Scattering by Multi-Spheres
Date Issued
2007
Date
2007
Author(s)
Huang, Bo-Yeh
DOI
zh-TW
Abstract
Monte Carlo method is used to simulate light propagation in turbid media consisting of randomly distributed dielectric spheres. Interaction of unpolarized light with the medium has been simulated and analyzed. In this thesis, we discuss the influence on the total scattering cross section and scattering intensity of distance between the medium and photo-detector, due to model geometry, sphere size inside the sample, numbers and optical index. It is shown that specific information of the medium can be extracted. Therefore, the Inverse Monte Carlo technique can be employed to extract the information from turbid media. Finally, Monte Carlo results have been compared with the Pseudo spectral time-domain (PSTD) simulation for a cluster of volume density less than 10%.
Subjects
蒙地卡羅
光
散射
隨機
monte carlo
light scattering
random
sphere
Type
thesis
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