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Content Distribution over Wireless Mesh Networks
Date Issued
2006
Date
2006
Author(s)
Chuang, Chia-Ming
DOI
zh-TW
Abstract
With the increasing bandwidth of networks, we can demand more for multimedia services. But due to the huge consumption of resources, transmission quality will be degraded when user population grows. Akamai is a content distribution service provider, it not only solves problems mentioned before, but also improves the efficiency of multimedia transmission.
Wireless mesh network(WMN) is an architecture that allows accessing Internet through multihop transmission. It becomes popular because of its low cost and wide coverage. Thus, for a city, institute, or company, it is an excellent "last-mile" solution. We can expect that many multimedia services will be provided on this network architecture. But compared with wired networks, there are many constraints on wireless communication, such as low bandwidth and interference. So we should not directly apply CDN architecture on the Internet. It is needed to take the characteristics of wireless mesh network into consideration and come up with a new architecture to handle content distribution in this environment.
In this paper, we focus on live event broadcasting services and design a suitable architecture for transmitting multimedia packets in wireless mesh networks. We are motivated by Akamai and the concept of Internet backbone. We propose a “two-stage” content distribution scheme that combines overlay backbone and virtual circuit to improve throughput, delay jitter, and also support dynamic user management.
Wireless mesh network(WMN) is an architecture that allows accessing Internet through multihop transmission. It becomes popular because of its low cost and wide coverage. Thus, for a city, institute, or company, it is an excellent "last-mile" solution. We can expect that many multimedia services will be provided on this network architecture. But compared with wired networks, there are many constraints on wireless communication, such as low bandwidth and interference. So we should not directly apply CDN architecture on the Internet. It is needed to take the characteristics of wireless mesh network into consideration and come up with a new architecture to handle content distribution in this environment.
In this paper, we focus on live event broadcasting services and design a suitable architecture for transmitting multimedia packets in wireless mesh networks. We are motivated by Akamai and the concept of Internet backbone. We propose a “two-stage” content distribution scheme that combines overlay backbone and virtual circuit to improve throughput, delay jitter, and also support dynamic user management.
Subjects
無線網狀網路
多媒體
內容配送
品質保證
無線骨幹網路
Wireless mesh network
Multimedia
Content distribution
QoS
Backbone
Type
other
File(s)
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Name
ntu-95-R93725031-1.pdf
Size
23.31 KB
Format
Adobe PDF
Checksum
(MD5):a3a29f26fe983288b54f3bf13742fdcc