Self in Virtual Reality
Date Issued
2012
Date
2012
Author(s)
Kang, Chieh
Abstract
This essay is concerned with self, from the viewport of virtual reality to see how we can talk this philosophical notion in a new life. I want to show that virtual reality is a system (VR-system for short), which depends on the agent’s participation in it, and everything associated with such a VR-system is not real, not appear in actual world. When talking about things in the VR-system, we adopt in pretense theory as talking about fiction, using the VR-system per se as prop. Self and the concept of self in virtual reality is just virtualization of such a system, as currency is also virtualization of economy system. In MMORPG, the identity (self-identity) between player and his avatar is virtualization of a computing system. Such virtualization make user(s) considering things in virtual reality “as if” they are in actual world.
Subjects
Fictional Name
Pretend Theory
Self
Self-identity
Virtual Reality
Type
thesis
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