Grab-Carry-Release: Virtually Placing Physical Objects in a Real Scene through a Smartphone with a RGB-D Camera
Date Issued
2012
Date
2012
Author(s)
Lin, Yu-Hsin
Abstract
This paper presents a novel interaction for Handheld Augmented Reality, Grab-Carry-Release, to allow users to communicate visually and experiment with the placement of physical objects in a real scene in situ through smartphones.
In the Grab-Carry-Release process, a user first grabs a physical object on the touchscreen of a smartphone to reconstruct a virtual copy of the object on the fly, then carries it by moving the smartphone, and finally releases it at the target location. To achieve this, a RGB-D camera is attached to the smartphone in order to capture the geometry and appearance of the object simultaneously with a contour tracking and model reconstruction pipeline. The RGB-D camera is also used for locating the reconstructed virtual model with its surrounding physical environment. In addition, possible usage scenarios for in-situ AR interaction and in-situ & remote mobile AR collaboration are developed. Finally, a user study is conducted to gather user feedbacks for future improvement of the proposed interactions.
Subjects
Design
Human Factors
Interaction
Handheld Augmented Reality
Collaborative Augmented Reality
Real-time Model Reconstruction
Type
thesis
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