https://scholars.lib.ntu.edu.tw/handle/123456789/607267
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Chen H.-Y | en_US |
dc.contributor.author | Hsu R.-T | en_US |
dc.contributor.author | Chen Y.-C | en_US |
dc.contributor.author | Hsu W.-C | en_US |
dc.contributor.author | POLLY HUANG | - |
dc.creator | Chen H.-Y;Hsu R.-T;Chen Y.-C;Hsu W.-C;Huang P. | - |
dc.date.accessioned | 2022-04-25T06:43:02Z | - |
dc.date.available | 2022-04-25T06:43:02Z | - |
dc.date.issued | 2021 | - |
dc.identifier.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85110130084&doi=10.1145%2f3458864.3466914&partnerID=40&md5=8acb86b28cf613ef73b74ee50f78de2a | - |
dc.identifier.uri | https://scholars.lib.ntu.edu.tw/handle/123456789/607267 | - |
dc.description.abstract | Latency is a major issue towards practical use of augmented reality (AR) in mobile apps such as navigation and gaming. A string of work has appeared recently, proposing to offload a part of the AR-related processing pipeline to the edge [8]. One pitfall in these studies is the (simplified) assumption about the network delay. As a reality check and to gather insights to realize AR in real time, we seek in this work a better understanding of how a popular AR game, Pok?mon Go, delivers its data in situ. ? 2021 Owner/Author. | - |
dc.relation.ispartof | MobiSys 2021 - Proceedings of the 19th Annual International Conference on Mobile Systems, Applications, and Services | - |
dc.subject | AR game | - |
dc.subject | edge offloading | - |
dc.subject | traffic characterization | - |
dc.subject | Flash crowd events | - |
dc.subject | ITS data | - |
dc.subject | Mobile apps | - |
dc.subject | Network delays | - |
dc.subject | Practical use | - |
dc.subject | Real time | - |
dc.subject | Traffic characterization | - |
dc.subject | Augmented reality | - |
dc.title | AR game traffic characterization: A case of Pok?mon Go in a flash crowd event | en_US |
dc.type | conference paper | en |
dc.identifier.doi | 10.1145/3458864.3466914 | - |
dc.identifier.scopus | 2-s2.0-85110130084 | - |
dc.relation.pages | 493-494 | - |
item.openairecristype | http://purl.org/coar/resource_type/c_5794 | - |
item.openairetype | conference paper | - |
item.grantfulltext | none | - |
item.cerifentitytype | Publications | - |
item.fulltext | no fulltext | - |
crisitem.author.dept | Electrical Engineering | - |
crisitem.author.dept | Communication Engineering | - |
crisitem.author.dept | Networking and Multimedia | - |
crisitem.author.parentorg | College of Electrical Engineering and Computer Science | - |
crisitem.author.parentorg | College of Electrical Engineering and Computer Science | - |
crisitem.author.parentorg | College of Electrical Engineering and Computer Science | - |
顯示於: | 電機工程學系 |
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