2007-10-012024-05-18https://scholars.lib.ntu.edu.tw/handle/123456789/697593摘要:全國高中智慧鐵人創意競賽,是以全國高中、職學生團隊為對象,為一兼具創意性、競爭性、持續性、體力性、耐力性、技術性、戲劇性之全方位教育性競賽活動。希望藉由結合體力、膽識、智慧、知識與團隊默契,在活動中培養下一代領導者的特質,本競賽期望學子手腦靈活,並勇於創新與嚐試,將競賽之闖關遊戲以富創意、有謀略、有計畫的方式實踐。 經過五屆競賽的宣傳舉辦後,本活動儼然已經獲得全國高中職校無比的重視,而成為學子們最熱愛的競賽活動之一。本屆(第六屆)智慧鐵人創意競賽將承接過去五屆成功的經驗,繼續提供高中職學生飆創意的空間,但為因應愈來愈多的參賽者,與世界性網路電子化(e化)的趨勢,本活動也將在比賽方式上作稍微的修改。同時兩年後本活動將需要自籌經費,本屆比賽將大步向企業界接觸,尋求贊助,對國際賽部份,則將著眼已參賽各國的紮跟,期望本競賽在這些國家生根發芽。 本屆活動預估參賽隊伍將逼近2200隊,人數亦將突破一萬人。 <br> Abstract: The tide of on-line computer games has flooded worldwide. People spend loads of time online, forgetting to sleep or eat just to strengthen the character he plays and to obtain virtual treasures using all tactics. But one has to go offline and return to his/her ordinary life, leaving all the glory in the virtual world. This can be completely different in a real life RPG game. The Intelligent Ironman Creativity Contest adopts the structure of an RPG game to design the whole contest. With the adventure and innovation elements, this contest soon surged through Taiwan’s high school students and became one of their favorite activities. The aim of this contest is to train students the ability to integrate their knowledge, physical strength, hardiness, creativity and team spirit to fulfill the requirements of the contest. This creative way of utilizing school knowledge can make learning much more fun and give students a completely different view of the “dull” textbook contents. Students can further understand that real world challenge can be more rewarding than that in the virtual world.創意競賽creativity contest2008第6屆全國高中職智慧鐵人創意競賽暨第4屆國際邀請賽總計畫