Wei, S.-Y.S.-Y.WeiWang, C.-Y.C.-Y.WangChiu, T.-W.T.-W.ChiuLo, Y.-P.Y.-P.LoYang, Z.-W.Z.-W.YangWang, H.-M.H.-M.WangYI-PING HUNG2020-06-112020-06-112016https://scholars.lib.ntu.edu.tw/handle/123456789/500522https://www.scopus.com/inward/record.uri?eid=2-s2.0-84995587991&doi=10.1145%2f2984751.2985731&partnerID=40&md5=c18cfce45055deba1238e5a561c716a8In this paper, we present an action recognition system which consists of pressure insoles, with 16 pressure sensors, and an inertial measurement unit. By analysing the data measured from these sensors, we are able to recognised several human activities. In this circumstance, we focus on the detection of jumping, squatting, moving left and right. We also designed a parkour game on a mobile device to demonstrate the in-game control of an avatar by human action. © 2016 Copyright held by the author/owner(s).Action recognition; Activity identification; Inertial measurement unit (IMU); Internet of things; Pressure insoleInternet of things; Mobile devices; Motion estimation; Units of measurement; Wearable sensors; Wearable technology; Action recognition; Action recognition systems; Human actions; Human activities; Inertial measurement unit; Wearable devices; User interfacesRunPlay: Action recognition using wearable device apply on parkour gameconference paper10.1145/2984751.29857312-s2.0-84995587991