國立臺灣大學資訊工程學系Lin, Tung-YunTung-YunLinChang, Keng-HaoKeng-HaoChangLiu, Shih-YenShih-YenLiuChu, Hao-HuaHao-HuaChu2006-09-272018-07-052006-09-272018-07-05http://ntur.lib.ntu.edu.tw//handle/246246/20060927122842601787We have explored the design of an interactive, persuasive game to assist adults to improve dietary behaviors of kindergarten children. The persuasive game is played over a smart lunch tray. The smart lunch tray incorporates both context-awareness & interactive media persuasion, enabling the creation of a persuasive smart object.application/pdf167404 bytesapplication/pdfzh-TWA Persuasive Game to Encourage Healthy Dietary Behaviors of Kindergarten Childrenotherhttp://ntur.lib.ntu.edu.tw/bitstream/246246/20060927122842601787/1/persuasion_ubicomp2006.pdf