王銘宗臺灣大學:工業工程學研究所陳冠宇Chen, Kuan-YuKuan-YuChen2007-11-262018-06-292007-11-262018-06-292005http://ntur.lib.ntu.edu.tw//handle/246246/51202隨著電腦科技的進步,越來越多的多媒體光碟軟體被應用在語言的學習上。多媒體語言學習影音互動光碟宣稱能提供互動式的學習,並提昇學習者聽說讀寫的語言能力,對老師與學生們而言,決定哪份影音互動光碟對其語言學習較有幫助是困難的。本研究以「空中英語教室影音互動光碟之評鑑」為出發點,希望能透過本研究過程,瞭解目前市面上用來輔佐學習的英語影音互動光碟所涵蓋的功能、設計優劣、及是否具有實際輔助學習功效等議題,在相關文獻的蒐集、整理、分析之後,本研究提出三階段整合之教學軟體評鑑模式,主要分為:第一階段是功能分析階段,會將目前市面上的英文影音互動學習光碟做功能性的交叉分析;第二階段是問卷調查階段,此階段乃針對空中英語教室影音互動光碟做主觀認知的問卷調查;第三階段是測驗評量階段,此階段主要目的是為了瞭解配合空中英語教室影音互動光碟學習,在閱讀吸收能力上是否有具體的成效。研究之結論整理如下: 一、瞭解目前市售所有英語影音互動光碟所涵蓋的功能構面包含:教導式內容、測驗練習式內容、模擬式內容並且注重操作性的設計。 二、根據第二階段問卷調查之研究,瞭解空中英語教室互動光碟裡面的設計,給學生們的主觀感受在教導式內容是最佳,約有八成的使用者感到滿意或相當滿意;從關聯性角度來看,瞭解使用者對於空英影音互動光碟滿意與否,與影片模擬內容及美術視覺呈現之關聯性最大;而是否願意購買空英影音互動光碟來使用,則與影片模擬內容滿意度之好壞呈高度正相關。 三、根據第三階段測驗評量之研究,瞭解藉由空中英語教室影音互動光碟的學習,學生對於英語教材的內容理解上,有實際的學習成效。With the progress of computer science and technology, more and more multimedia CD-ROMs software is applied to the language in study. The multimedia interactive CD-ROMs of language learning that can offer interactive type study, and promote the language ability of learner's listening, speaking, reading and writing, but as to teachers and students, determine which multimedia interactive CD-ROMs will be helpful in learning language to be difficulty. This research with ' Studio-Classroom multimedia interactive CD-ROMs ' as the starting point, hope to pass this research course, that can understand the English multimedia interactive CD-ROMs functions, design contained for assisting study are good or bad, and have auxiliary topics of studying the efficiency etc. of reality, after the collection, arrangement, analyzing of relevant documents, the research propose the evaluation module of teaching software in three combined stages, mainly divided into: The first stage is that the function analyses stage, will study English multimedia interactive CD-ROMs on the market at present make functional alternate analysis; The second stage is questionnaire investigation stage, this stage do subjective and cognitive questionnaire investigation to the Studio-Classroom multimedia interactive CD-ROMs; The third stage is the commenting amount of examination, the main purpose is for understanding that cooperates with the Studio-Classroom multimedia interactive CD-ROMs to study, whether there is a concrete effect in reading absorbability . The conclusion studied is put in order as follows: 1. understand that the city sells interactive multimedia CD-ROMs functions at present include such as: teaching type content , testing the exercise type content , simulation content and paying attention to the operating design. 2. understand the design inside the Studio-Classroom interactive multimedia CD-ROMs according to the research of the second stage questionnaire investigation, the teaching type content is best in the subjective impression given to the students, nearly 80% of the users feel satisfied or quite satisfied; According to related angle, understand whether the user is satisfied with the Studio-Classroom interactive multimedia CD-ROMs or not, the ones that appear are related it is the biggest with the simulation content of the film and fine arts vision; whether the user buy the Studio-Classroom interactive multimedia CD-ROMs or not, it is high positive correlation with the satisfaction of film simulation quality and content. 3. comment the research of examination according to the third stage, understanding with the study of the Studio-Classroom interactive multimedia CD-ROMs, students have real study effects on understanding to the content of English teaching material.目錄 摘要 I 目錄 IV 圖目錄 VI 表目錄 VIII 第一章 緒論 1 1.1 研究背景與動機 1 1.2 研究範疇與目的 1 1.3 研究架構暨論文章節 2 1.4 研究限制 4 第二章 文獻回顧與背景探討 5 2.1 教學與學習相關理論 5 2.1.1 行為理論 5 2.1.2 認知理論 6 2.1.3 建構主義 6 2.1.4 情境學習 7 2.1.5 Keller的個別化教學系統 7 2.1.6 傳播學說 8 2.2 電腦輔助教學 9 2.2.1 電腦輔助教學的意義與特性 9 2.2.2 電腦輔助教學模式 11 2.2.3 電腦輔助教學的優點與限制 12 2.2.4 電腦輔助教學評鑑 13 2.3 多媒體教學 19 2.3.1 多媒體教學之特性 19 2.3.2 多媒體教學媒體之分類 20 2.3.3 多媒體教學的重要性 22 第三章 研究規劃與設計 26 3.1 研究設計 26 3.2 功能分析階段之研究教材介紹 27 3.2.1 空英影音互動光碟 27 3.2.2 Live影音互動光碟 28 3.2.3 Speak2Me影音互動光碟 29 3.2.4 活用空中美語影音互動光碟 29 3.2.5 常春藤影音互動光碟 29 3.3 問卷調查前相關資料說明與分析 30 3.3.1 問卷構面設計 30 3.3.2 問卷問題設計: 34 3.3.3 問卷受測樣本分析 38 3.5 測驗評量前相關資料說明與分析 40 第四章 研究資料處理與分析 44 4.1 影音互動光碟之分析比較 44 4.1.1 各影音互動光碟之功能交叉比較 44 4.1.2 各影音互動光碟之表現 46 4.1.3 各分析構面之影音互動比較 49 4.2 問卷結果分析 51 4.2.1 問卷問題統計分析 52 4.2.2 問卷構面統計分析 63 4.2.3 整體性問題與五大構面彼此之關聯性 68 4.3 測驗結果分析 72 4.3.2 測驗後資料分析 72 第五章 結論與建議 81 5.1 結論 81 5.2 建議 83 參考文獻 85 附錄一 91 附錄二 94 附錄三 97 附錄四 98 附錄五 1001611829 bytesapplication/pdfen-US學習理論電腦輔助教學(CAI)多媒體教學Computer-Assisted Instruction (CAI)MultimediaTeaching Theory多媒體教學與知識管理相關議題研究 —Part I:多媒體語言教學之影音互動光碟評鑑—以空中英語教室影音互動光碟為例 —Part II:知識文件與社群管理研究暨其推動參考模式初探A Study on Multimedia-Assisted Teaching and Knowledge Management —Part I:Evaluation of Computer-Assisted Teaching Interactive Multimedia CD-ROMs of English Learning—An example of Studio-Classroom Interactive Multimedia CD-ROMs —Part II:A Study on Knowledge Document Management and Knowledge Community Management and Its Preliminary Implementation reference Modelthesishttp://ntur.lib.ntu.edu.tw/bitstream/246246/51202/1/ntu-94-R92546009-1.pdf