Chang, Chia-WeiChia-WeiChangTan, Yin-KeatYin-KeatTanCheng, Hsin-TiHsin-TiChengFU-CHENG WANGLin, Ang-ChiehAng-ChiehLinCheng, Lin-YenLin-YenChengLin, Tzu-TungTzu-TungLinChen, Szu-FuSzu-FuChen2026-03-242026-03-2420259784907764869https://www.scopus.com/record/display.uri?eid=2-s2.0-105030052863&origin=resultslisthttps://scholars.lib.ntu.edu.tw/handle/123456789/736610This paper proposes a visual-assistance system for a stationary gait trainer, which employs Neuro-Developmental Treatment (NDT) for patients with stroke. NDT is an effective technique that can help the recovery of walking ability and motor coordination for stroke patients through repetitive practice of correct motor patterns. However, traditional NDT training methods require the presence of therapists, limiting patients' training time during the critical rehabilitation period. Therefore, we built an NDT trainer to repeat the therapists' intervention techniques and stimulate the subjects' consecutive movements by cuing the subjects' anterior-superior-iliac spine. This paper proposes visual stimulation to enhance the effects of rehabilitation. First, we develop a visual assistance system using the Unity game engine, which can provide real-time visual stimulations to help stroke patients correct their gait patterns more efficiently. Finally, we invite stroke patients to conduct clinical NDT experiments. Based on the results, the visual-assistance system effectively improves the subjects' gait symmetry, pelvic rotation, walking speed, and step length.falsegaitneuro-developmental treatmentrehabilitationstroketrainervisualThe Effectiveness of Visual Stimulation for a Stationary Rehabilitation Trainerconference paper10.23919/SICEFES67750.2025.112367022-s2.0-105030052863